[ prog / sol / mona ]

prog


Using a library vs. wrting a binding yourself in CL

1 2022-01-16 09:42

I'm trying to minimize my reliance on third party libraries as much as possible, now my question: should I write my own opengl bindings or use a library that already exists?
I'm not sure, if there's something to gain from writing my own bindings, what do you people think?

2 2022-01-16 10:51

For something such as that, there's likely no good reason to write bindings instead of using them. It's going to suck regardless.

3 2022-01-16 13:13

You should always make your own. Design your own electronic components, manufacture your own computer hardware, write your own operating system, implement your own compiler, and write your own software.

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