[ prog / sol / mona ]

prog


Looking for the easiest way to program raycasting??

1 2022-04-20 04:42

from 2d engine,strictly. So using tools and readily implementations, to create full 3d illussions using just sprites?

2 2022-04-20 06:05

There is an implementation of a simple ray tracer in the ANSI Common Lisp book.

3 2022-04-21 12:30

just store their 3d bounds and include some way to check if a point is inside them
then step a point in a selected direction until it is within an object's bounds; it has now hit that object
you can use a bunch of these to hack-ily implement 3d rendering by sending a ray out for every pixel

4 2022-04-21 17:37

First you have to learn capitalization rules. They're essential in programming.

5 2022-04-22 01:22 *

>>4
NOT IF YOU ARE WRITING IN LISP.

6


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